22 Apr

Keyframe View Animations

 

Keyframe View Animations

A project that demonstrates a number of iOS animation techniques. You can download the working Xcode project for this article from Github at this link: KeyframeViewAnimations

Animating a view/layer along a curved path using 2 different types of keyframe animation:

  1. Using the new UIView animation method animateKeyframesWithDuration:delay:options:animations:completion:

  2. Using a CAKeyframeAnimation with an array of position values.

 

Rotating a view/layer > 180º

animating the view’s transform using a CAValueFunction of type “kCAValueFunctionRotateZ”.

 

Pausing and resuming an “in flight” animation on a layer.

All of the animations in this demo can be paused by clicking a pause/continue button, stopped with a stop button, or “scrubbed” back and forth along their timeline by dragging on a slider.

This works for UIView animations as well as animations you create using CAAnimation objects. It works because UIView aniamtions create CAAnimation objects “under the covers” to perform the requested animation.

This is done by manipulating the layer’s speed, beginTime, and timeoffset properties.

 

Sleuthing the animations created by UIView animation methods

It’s possible to watch the animations that iOS creates when you use UIView animation methods like animateWithDuration:animations: or animateKeyframesWithDuration:delay:options:animations:completion:. Take a look at  this article on sleuthing uiview animations.